Changelog
Keep up with the newest additions to React Bits.
- Flux Lines
Glowing flux lines tracing a churning magnetic fluid.
- Aurora
Rebuilt with smoother, richer color blending and a softer edge that never bands. It reaches gently toward the cursor, fades in on load, and can rise from the bottom or stack extra layers.
- Dither
Rebuilt on the same waves with crisp pixels and no extra dependencies. New dither patterns, retro palettes, cursor trails and click ripples, and an intro that sharpens into place.
- Falling Text
Rebuilt with smoother physics. Words or single letters knock each other loose as they fall, can be thrown and swept around, and fly back into place, with a new tiles style and light mode.
- Ferrofluid
Rebuilt as a glossy ferrofluid sea with no extra dependencies. Swells of spikes roll across it, the cursor raises a crown and clicks send out a ring of spikes.
- Galaxy
Rebuilt with no extra dependencies. Stars now glide away from the cursor, a click jumps to warp speed and it arrives from hyperspace. New star colors, flares, depth and a cleaner light mode.
- Light Pillar
Rebuilt to run about four times faster with the same look. It now ignites on load, follows the cursor, surges on click and has a soft glow, presets and more controls.
- Lightfall
Rebuilt with crisp, steady streaks and round glowing heads. The light now warps in on load, bends around the cursor and stretches into warp trails while you hold.
- Orb
Rebuilt with a crisper, more luminous ring that reaches toward the cursor and lights up where you hover. It pulses on click, powers on with an intro, and can tilt in 3D with custom colors, size and glow.
- Particles
Rebuilt with the same floating motion, now crisp and far faster with thousands of particles. New shapes, glow, twinkle, bokeh, constellation lines, drifting and cursor effects.
- Pixel Card
Rebuilt with crisp pixels and a glowing reveal wave that can start from the cursor. It can run on hover, click or always on, with an edge fade that keeps card content readable.
- Shape Grid
Rebuilt with eight cell shapes, a glowing cursor trail and click ripples. The grid can now tilt into perspective and light up in rainbow colors.
- Silk
Rebuilt on the same folds with deeper shading, glossy satin highlights and a soft glow. The light follows the cursor, clicks ripple through the fabric, and the folds rise in on load.
- Waves
Rebuilt with perfectly smooth, crisp lines. They bend around the cursor and spring back, part in a soft ripple on click, and now come dashed, rotated or in light mode, with an intro.
- Animated List
Rebuilt so rows spring in from the edge they scroll in from and the selection glides between them. Rows can now show icons, images and labels, in both themes.
- Beams
Rebuilt with brighter, glowing glints, a light that follows the cursor, a light theme and simpler controls, with no 3D library needed.
- Card Swap
Rebuilt with springy swaps you can drag or fling, depth that follows the cursor, cleaner cards in both themes and a layout that fits any container.
- Chroma Grid
Redesigned with responsive cards in both themes, a smoother color spotlight and borders that light up near the cursor.
- Cubes
Rebuilt with springy cubes that face the cursor, spin when you sweep past and ripple on click, plus new edge styles, shading and depth.
- Dark Veil
Now reacts to the cursor, with a soft glow, any color and new shapes. Faster, and refined in light mode.
- Dot Grid
Rebuilt with springy physics, so the dots wobble back, streak as they move and pass ripples to their neighbours.
- Folder
Rebuilt from scratch. It can now also lie flat and open like a book, in solid, glass or matte, and its pages rise under the cursor.
- Glare Hover
Rebuilt with a more realistic glare that follows the cursor direction, a glinting edge and new shapes and modes.
- Glass Surface
Turn any SVG logo into glass, and get real refraction in Safari and Firefox by passing in the image behind it. The new demo glass follows your cursor and can be dragged.
- Gooey Nav
Rebuilt so the active pill melts into droplets that flow to the new item, with a light theme, icons and sizes.
- Lightning
Rebuilt with cleaner bolts that loop seamlessly, more options, a light mode, and strikes that land where you click.
- Meta Balls
Rebuilt without dependencies. Blobs now cling, stretch and wobble as they merge, the cursor pushes through them, clicks splash them apart, and there are new outline, contour and lava lamp styles.
- Metallic Paint
Rebuilt as liquid metal with reflections that bend around the edges. It now paints text as well as logos, tilts with the cursor and pours in on load.
- Model Viewer
Rebuilt with automatic framing, studio lighting, momentum dragging, intros and many new options. New demo models.
- Pixel Snow
Rebuilt with crisp pixel-art flakes in layers of depth, a soft glow, wind and cursor play, snow that can pile up, and a light mode.
- Pixel Trail
The same fluid trail, now crisp and glossy, with visible pixels, depth and glow. New options add color shifts, drips, sparkle, click bursts, dither and image reveals.
- Plasma
Rebuilt as soft folds of satin light with bright highlights, a cursor that turns them in 3D and a new light mode.
- Plasma Wave
Smoother, faster plasma with soft glow, white-hot cores and a cursor that stirs it, plus a new light mode.
- Profile Card
Redesigned in the Carousel style, with smoother tilt, a light theme and holo that shows only through the pattern.
- Radar
Rebuilt as a detailed radar scope with a glowing sweep, contacts that ping and fade, a sonar mode and a tilted floor view.
- Ribbons
Smoother, crisper ribbons that move the same at any frame rate. New shapes, a rolling wave, soft edges and more control over how they follow the cursor.
- Ripple Grid
Rebuilt with crisp lines, real traveling waves from the cursor and clicks, dot and cross styles, and a perspective floor.
- Scroll Stack
Rebuilt with native pinning that never jitters, its own smooth scrolling, snapping and new depth styles. The demo is now a minimal photo deck with presets.
- Specular Button
Rebuilt with a crisp glass edge whose light glides around the rim toward the cursor, rests softly when idle and flashes on press.
- Stepper
Redesigned with a frosted panel in both themes and smoother transitions. Steps can now show titles, descriptions and icons, with dot, bar and vertical layouts.
- Target Cursor
Rebuilt without dependencies. The brackets now follow rounded corners, react to clicks, show labels and can stay inside one area.
- Text Cursor
Rebuilt with a smoother trail that pops in, tapers and pulls back when you stop, plus chain and ribbon modes.
- Acid Squares
Crisp glass edges, travelling rings of light and twinkling squares, plus a clean light mode.
- Carousel
Rebuilt with momentum swiping, five transitions, photo cards, an autoplay timer and a cleaner frame in both themes.
- Elastic Mesh
Rebuilt as inflated, squishy type and logos that dent, stretch and snap back with a jiggle.
- Flying Posters
Rebuilt so it only scrolls when you use it, with optional columns and a camera you can pull back or push in.
- Ghost Fibers
Sharper fibers with crisp cores and a cleaner glow, plus a light mode that matches the dark one.
- Glass Icons
Rebuilt with real liquid glass that bends light at its edges, a smooth entrance, new card styles and presets.
- Glow Cursor
Rebuilt as light that pours from the cursor and drifts softly as it fades, with a burst on click and a light mode.
- Halftone Reveal
Rebuilt as a print on the page in mono, duotone or full color, with dots that swell into the photo.
- Infinite Menu
Rebuilt to be lighter, with more ways to shape the tiles, autoplay, keyboard support and click to select.
- Iridescence
Rebuilt with full control over color, folds and motion, a liquid stir under the cursor, a swirl on click and presets.
- Laser Flow
Rebuilt as a waterfall of light that lands on your content, pours over its corners and can reveal your UI around the cursor.
- Shape Blur
Rebuilt as a real lens blur that follows the cursor. Use any SVG or PNG as the shape, or switch to focus mode.
- Sliced Waves
Rebuilt as waves of light sliced into glowing bars, seen in depth with a focus that follows the cursor.
- Threads
Rebuilt to run several times faster, with presets, much more control over the threads and a cursor that parts them.
- Holo Card
Collectible trading card with a real holographic foil and glitter that sparkles as it tilts.
- ASCII Text
Rebuilt so the layers never slip apart on load, with a scramble on hover, click ripples and custom characters.
- Blob Cursor
Rebuilt as a smooth 3D liquid that stretches as it moves, with new looks, drips and a splashy click burst.
- Bounce Cards
Rebuilt on springs, so hovering no longer flickers. The fan is easier to shape and cards can now be clicked.
- Crosshair
Rebuilt from scratch. It frames what you hover with measuring brackets, with new line styles and a click pulse.
- Decay Card
Rebuilt to run smoother. The decay now shows at normal speeds, spreads evenly and frays gently when idle.
- Dock
Rebuilt with smoother magnification, a right-click menu, badges, auto hide and placement on any edge.
- Gradient Text
Rebuilt with new flow and conic styles, a soft glow and colors that drift toward the cursor.
- Grid Distortion
Rebuilt to be lighter. Images no longer stretch, and new modes range from crisp blocks to a liquid warp.
- Grid Motion
Rebuilt to fit its container, with drift, parallax, a 3D tilt and a spotlight that follows the cursor.
- Hyperspeed
Rebuilt with a real glow and a transparent background. Every part of the road and lights is now customizable.
- Lanyard
Rebuilt with no setup needed. Pass any image and the card swings with real momentum and flips on click.
- Noise
Rebuilt to be much lighter, with film dust, scratches, scanlines and flicker for a real film look.
- Pixel Transition
Rebuilt to stay smooth on quick hovers, with new reveal patterns, pixel shapes and a choppy retro mode.
- Shiny Text
Rebuilt with more control over the shine, a travelling glow and new ways to play it, like on hover or scroll.
- Spotlight Card
Rebuilt with a smoother light that follows the cursor, glows along the edge and can be shared across a grid.
- Stack
Rebuilt so cards never jump mid-drag. Throws carry momentum, with four new layouts and keyboard support.
- Star Border
Rebuilt from scratch. The star glides evenly around any shape with a soft trail, hover laps and a click pulse.
- Crystalized Ball
A glass ball with a crackling electric rim and glowing dust that swirls with the cursor.
- Shape Waves
Centered text cutouts using actual glyph bounds.
- Pattern Waves
A lit halftone surface of dots, lines or glyphs that moves like draped silk.
- Circular Carousel
A 3D ring of images with bendable cards, momentum drag, snapping and click to focus.
- Electric Logo
Added an onRender callback for capturing live frames and reflection effects.
- Micro Slats
A wall of tiny slats that becomes a rolling sea in perspective, with glinting crests.
- Flex Carousel
An infinite image row that flows through invisible liquid glass at its edges.
- Electric Logo
Turns any logo into a living lightning outline, with arcs that leap off its edges.
- Tech Text
A wordmark whose letters turn into dashed vector paths under the cursor.
- Dither Veil
A 1-bit dithered photo the cursor burns through to full colour, knitting back cell by cell.
- Shredder
A list with a paper shredder at the bottom that cuts dragged rows into curling strips.
- Paper Crumple
An image that crumples into a textured 3D sheet while you hold and drag it.
- Flip Card
Two-faced card that flips in 3D on a click, drag or flick and settles on a spring.
- Tear Ticket
Ticket whose perforated stub tears off by hand, fibre by fibre, and drops away.
- Micro
A new category of small, satisfying interactions: switches, buttons, sliders, toasts, menus, loaders and more.
- Shape Waves
A field of triangles, circles and squares that brighten and grow along rolling waves.